Hey, I’m Andreas.
I’m an Unreal Engine C++ and Blueprint programmer.

I create and optimize new gameplay features & systems.I also work on all things UI.
At Forbidden Folds, I am always in exchange with my colleagues – especially my programming partner Ralf – to keep our code maintainable, bug-free and up to standard.

I am very enthusiastic when it comes to creating gameplay systems and integrating useful plugins.

When I’m not working and I’m taking a break from my PC or other electronic gadgets, I enjoy a good book (mostly Fantasy or whatever comes out of Stephen Kings mind) or building models from Warhammer, Gunpla or Lego.

Furthermore I’m always on the everlasting quest to find my perfect MMO-(RPG).

And I provide general tech support for everyone!