3D Generalist / Tech Art /Environment Art / Lighting / Lookdev / Level Design / VFX / 2D Artist / Concept Design
Hi. I’m Jakob and I do all kinds of 2D and 3D work. I enjoy pressing buttons, and spend my free time conjuring demons and with the occult
Work Experience and Creative Endeavors
2020 – Ongoing
Forbidden Folds
Artist, Co-Founder
Shaders, Tech Art, Level Art and more
2025 – Ongoing
Kronberg
Survival Horror
Shaders, Tech Art, Level Art and more
2024 – Ongoing
Dodgeball Burglar
Top Down Action
Shaders, Tech Art, Level Art and more
2023
Freelance – We Are One
Concept Art and Final 3D Asset creation for VR. Weapon Assets were created from scratch, fitting seamlessly into existing design language (heavily stylised handpainted look)
2019 – 2023
WHALIEN – Puzzle Adventure
Fun Stuff!
2017
Internship – Digital Dreams (Utrecht, NL)
Concept Art and Design for an unannounced game at Digital Dreams. We worked on something beautiful and weird that will sadly never see the light of day.
2020
Doomsburg – Animated Shorts
3D Generalist, Storyboarding
2018
METANOIA – Animated Short film
The film combined handcracfted miniature sets and a digitally animated character. Worked on digital pre-production of the sets (Camera, Scale, Set Design) Concept Art, World Design and Set building as well as a bit of post production (digital backgrounds and vfx)
2014
VAST – Animated Short film
Concept Art, Design, 3D, Postproduction
Education
2024
Course on Interactive Narratives by Zhenia Puzankov
2018
MultimediaArt with a focus on 3D at University of Applied Sciences Salzurg
Bachelor of Arts
2014
HTBLvA Spengergasse – Higher Technical School with a focus on Design and Animation.
